3/23/2023 0 Comments Sea of solitude deep dive“‘We had that in the prototype’ has been a commonly heard phrase around the halls and meeting rooms at Rare for quite a while, so it’s been great finally blowing the cobwebs off a few more of these ideas! Personally, seeing crews come together to combine sitting, fireworks, Cannon Rowboats, burying and all the other new toys has produced some of my all-time favourite Sea of Thieves stories.”īut where did the ideas for this colourful selection of new mechanics originate? “Features like sleeping, whispering and having rats scurrying around on ships were all taken from the early prototypes of the game,” explains George. “This time it’s almost the complete opposite! We’ve thrown numerous new tools into the world and been blown away by all the creative uses players have found for them. The difference with Season Five is that we’ve been enjoying players’ actions as well as reactions. In previous updates (especially with the story-based nature of something like the Sea of Thieves: A Pirate’s Life Tall Tales), we’ve known what’s coming and have been excited to see how players react to it when they get there. Every story, screenshot and video that’s cropped up on social media has delighted the team – we’ve loved pinging them around in messages to each other and sharing the ways our players are constantly surprising us!”īut what are the Sea of Thieves Design team really enjoying about the response to Season Five, George? “When a release approaches, excitement always builds as we anticipate what players will make of it. “Watching players enjoy the update and share their experiences over the last week has been the perfect way to end a massive year for the game. They have always been gamers, and especially have a deep love of indie games and retro games, so it was a natural fit that eventually the two podcast cohosts would finally take their gaming shenanigans to the letsplay stage on Twitch and YouTube.“Season Five is about enriching our Sea of Thieves sandbox, providing another injection of incredible opportunities and creative tools for our players to use as part of their adventures,” said Senior Designer and Deep Dive participant George Orton when we pinned him down earlier this afternoon and demanded quotes for this article. ĭescription: NerdSloth Gaming features to two cofounders of the NerdSloth podcast community, Joseph Lambert and Chris Koehne. Dare to look what lies beneath the surface, in a haunting struggle of darkness and light, and discover what it truly means to be human. Explore a flooded city by boat, on foot, or by swimming through the water itself. Meet fantastical creatures and monsters, learn their stories, and solve challenges. Set sail across a beautiful and evolving world where nothing is quite what it seems. Game Description: Sea of Solitude takes you on a personal journey of a young woman’s loneliness. If you would like to support NerdSloth on Patreon so we can continue creating quality podcasts and content, please visit: NerdSloth recommended Podcast, Recording, & Streaming GearĬontact NerdSloth on Twitter, Instagram, or Facebook Special thank you to our Patreon supporters! Joseph and Chris dive right into the Sea of Solitude… a beautifully haunting game that crashes Joseph’s computer twice… hence the seperate videos… BUT we actually finished the full game for once! Congratulate us in the comments below to feed our egos and help us feel less alone.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |